Before winning multiple awards, Smoke Break! was developed by a team of more than fifty students in a simulated studio environment with frequent deliverables, stakeholder presentations, and a full release on commercial platforms.
Over six months, my partner and I took Scrapped from an idea through prototyping, successive rounds of development and iteration, and dozens of user tests up to a full release on commercial platforms.
As the Creative Director, I oversaw development of this game from my initial concept and prototype through a full year of development up to a keynote presentation at the USC Games Expo with more than 3000 attendees, and subsequent release on Steam. I managed a hybrid team of more than forty designers, engineers, artists, QA testers, and marketers and gave frequent progress reports to stakeholders.
For the browser game Rekindling, I designed a variety of interactive and ambient particle effects and shaders.
Snood is a long-running puzzle game series with an established fanbase dating back more than thirty years. I joined the Snood LLC team to refresh the visuals and user experience for the series' live-service mobile entries.
As a marketer, I create social media posts, capture footage, and manage influencer reachout. In addition, I created the game's website.
12/23
Uncover and explore a society developing in the sewers
Rise through the ranks of the Slime Market and work with the shadowy Rat King to escape the sewers!
11/22
4th Place Creativity Winner, 2022 BenBonk Jam
A fully functional first-person 3D mystery narrative game, running natively on the original Gameboy!
4/23
Aerial deliveries in an Adriatic paradise on the brink of war. Advance relationships through deliveries, affecting the political forces at work across the islands. The future of the Outerlands is in your hands.
10/23
THE ONLY TEXT ADVENTURE GAME ON WII U.
A text adventure with full 3D graphics, an expanded story, new gameplay mechanics, and full use of both the gamepad and TV.
10/23
5 MINUTES until an enormous meteor hits the Earth.
The more you destroy, the more your combo builds, the more you earn for your destruction - all before the meteor makes impact.
8/23
"Disturbing" - my mom
SEE CONCERT
SICK BLOCK
GET PILL
HEAL SICK
SEE CONCERT
2026
One of my responsibilities as a marketer for the racing game Skijoring was the website. I started by designing a mockup in Figma, before developing the site with HTML, CSS, and some custom Javascript.
2024
A portfolio site I made for my photography in May 2024.
2024
A website I made for my game Scrapped, with information about the game, links to storefronts, and credits for the team.
2024
A website I made mimicking the UI styles and interaction of Windows 7, to test my HTML, CSS, and Javascript abilities. I used the real Windows 7 UI Styleguide as a basis for my CSS, and wrote all of the Javascript with the exception of the draggable windows.